Step 2: Configure VRay Stereoscopic helper – Select VRaySterescopic and place it in the scene – Go to Command Panel > Create > Helpers Category > VRay In 3DS Max®, create the VRayStereoscopic ObjectType by following these steps: – A scene that has been authored using 3DS Max® and VRay – VRay for 3DS Max® – version 3.20.02 or higher Once completed, use the output to author Virtual Reality projects using Yulio!īefore you begin, review this checklist to ensure you’ve got everything you need to get started. This guide outlines the steps you’ll need to follow to configure 3DS Max® and VRay to generate a stereoscopic cubemaps (scenes). Check out our full guide here: Using Yulio with 3DS Max®.
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